Sep 02, 2006, 07:19 PM // 19:19
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#1
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Academy Page
Join Date: Jun 2006
Guild: (send me an invite im not in a guild)
Profession: W/R
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Armor Uncustomized?!?!?!
Idea
I think that the armor should not be comstomized and be tradeable among users so that when you are finished with an armor and you do not want it anymore you are not jus destroying it or getting 1k for it at the merchant even tho you spent 10-100k on it
There is an exeption to 15k armor becouse 15k armor should remain with fow armor customized so that it keeps the amout of 15k armor down and rich players that buy there plat on ebay arnt running around wiht 15k they dont deserve
so any other armor exept any 15k armor such as....fow,grotto,citidel,15k lux, 15k kurz, and exotic (metion if i missed out on any)
what do u think on this suggestion????
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Sep 02, 2006, 07:23 PM // 19:23
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#2
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Furnace Stoker
Join Date: Aug 2006
Guild: Few Fallen Heroes [FFH]
Profession: W/E
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/notsigned
people would just craft a bunch of armors and sell them in Ascalon/Shing Jea
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Sep 02, 2006, 07:24 PM // 19:24
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#3
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Jungle Guide
Join Date: Aug 2005
Location: Vlaardingen, The Netherlands
Guild: Survivor Squad[SS]
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Yeah, now monks can run around in warrior armors!..
ofcourse you mean a class limitation, and in that case
Acalon dis 1-3 ''WTS Droknars armor 20K! have every profession!!!!!'''
/notsigned
its ba denough people running there, making armor uncustomized would only make things worse
*edit: Knightsaber beat me to it O.o
Last edited by DvM; Sep 02, 2006 at 07:26 PM // 19:26..
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Sep 02, 2006, 07:28 PM // 19:28
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#4
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Academy Page
Join Date: Jun 2006
Guild: (send me an invite im not in a guild)
Profession: W/R
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i can see where you are both coming from but if not uncustimize it then atleast increase the value to merchants or the ability to sell back to armor crafters and of course there would be a class limitation but people in ascalon wouldnt buy it for 20k 15k at the most cuz it proly cost round 4-5k for a run to ascalon-droks and 10k roughtly to make it includeing material
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Sep 02, 2006, 07:30 PM // 19:30
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#5
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Wilds Pathfinder
Join Date: Jun 2006
Profession: Me/
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/notsignet, a mass trade of armor would accuor, no ty realy
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Sep 02, 2006, 07:58 PM // 19:58
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#6
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Underworld Spelunker
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[QUOTE]
Quote:
Originally Posted by Sir_Ace_Manslayer
what do u think on this suggestion????[/QUOTE]
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i think that search would show that this bandini idea keeps popping up like a toadstool.
/not signed
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Sep 02, 2006, 08:55 PM // 20:55
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#7
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Desert Nomad
Join Date: Mar 2006
Guild: DPX
Profession: R/
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Quote:
Originally Posted by Sir_Ace_Manslayer
Idea
so that when you are finished with an armor
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You are never "finished" with an armor, you can get a better one ( ascalon armor -droks armor) or you can find one that fits your new build better or a new chapter might bring a better one for certain things then the one you are using.
Why would you WANT to throw away max lvl armor away anyways? if not for storage space i dont see another reason, the armor will (*almost*) always have some use, maybe not for your current build, but it will have a use
I dont agree with this suggestion, for some of the same reasons as stated above, other then people with money that bought theyr armor from some guy selling droks armor in ascalon then going to arena, the monsters will not be a challange anymore ( i know they already arent with runners to droks)
And even if this does by some magic make it in the game , then the lvl restriction that there were in Betas should be brought back.
Old Ascalon armor min lvl 3
Lions Arch armor min lvl 12
Droknars Forge armor min lvl 17
BTW can someone maybe post a link to why that restriction was ever taken out?I am very curious to the reasons.
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Sep 02, 2006, 11:20 PM // 23:20
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#8
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Furnace Stoker
Join Date: Mar 2006
Location: New Zealand
Profession: Me/R
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They should have stickies reformed into the form of a pop-up. People will know that they are there every time they open up this webpage as it crashes their computer^^
You have to understand that having the ability to decustomize armour or to give it a greater value for the traders will do nothing to increase gameplay. If people can change 15k armour as often as they wish, there'll be no more need to farm so much, and people will just get bored quick.
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Sep 02, 2006, 11:43 PM // 23:43
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#9
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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/dies laughing
/not signed
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Sep 03, 2006, 12:03 AM // 00:03
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#10
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Nil nisi malis terrori.
Join Date: Aug 2005
Profession: Mo/Me
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/please no
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Sep 03, 2006, 12:24 AM // 00:24
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#11
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Academy Page
Join Date: Jun 2006
Guild: (send me an invite im not in a guild)
Profession: W/R
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well i was jus saying im moving on to 15k armor now so the normal armor is getting useless to me and i have no need for it and i would like to make some money off of it seeing as i spent 10k o make it and im only getting 1k back
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Sep 03, 2006, 12:32 AM // 00:32
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#12
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Desert Nomad
Join Date: Oct 2005
Location: Richmond, British Columbia, Kanada
Guild: Demon of the Fall [Opet]
Profession: Mo/Me
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No, I don't think that armor should come uncostomized. However, it wouldn't be too bad if the merchant gave a higher exchange rate for your armor when you're done with it.
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Sep 03, 2006, 01:54 AM // 01:54
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#13
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Banned
Join Date: Nov 2005
Guild: The Licious Fame Farmers {TLG}
Profession: W/E
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/lol
/not signed
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